FTLMultiplayer

Features

Same game. Someone else's hands on the other ship.

The client keeps FTL's systems intact and changes exactly one thing that matters: the opponent is a person, and they are not waiting for you.

No pause. Ever.

FTL's pause button is gone. Vent the fire, reroute shields and fire the volley while your opponent is doing exactly the same. Every second you spend in a menu is a second they are shooting you.

Ranked 1v1 arena

Placement matches put you on the ladder, then MMR moves with every win. Nine tiers from Scrapper to Flagship, seasonal resets, and a regional leaderboard that resets the argument about who is actually best.

Mirrored economy

Both captains get the same scrap, the same store inventory and the same jump options. Nothing you lose is down to a bad sector roll — it is down to what you bought and when.

Crew combat that bites back

Board a human and they will vent the room, weld the door and meet you with a Mantis. Teleporter timing, oxygen management and door control all become real skills instead of AI puzzles.

Built for the clock

Deterministic lockstep simulation with rollback for input latency, regional servers and a visible ping meter before you ever press Find Match.

Spectate and review

Every ranked match is recorded. Scrub the replay, watch the power curves diverge and find the exact jump where it went wrong. Share the link, settle the argument.

The core rule

Real time, all the time

Single player
00:00Paused

You stop the universe, read every tooltip, queue four weapons on the exact room you want and unpause into a perfect turn. The AI waits politely. It has always waited.

Multiplayer
04:12Live

The hull breach is spreading, their boarding party is already in your medbay and the shield you were about to reroute just took an ion hit. Nobody is waiting. Decide now, or decide worse in four seconds.

Ranked

A ladder worth climbing

Eight tiers, four divisions each, seasonal resets and a regional board. MMR moves on every result once placements are done.

Scrapper0+
Drifter900+
Mercenary1,200+
Engi1,500+
Mantis1,800+
Zoltan2,100+
Lanius2,400+
Flagship2,700+

The hangar

Every layout is legal

Selected ship

Kestrel A

A reliable Federation design. Well-rounded and ready for a challenge.

Hull
6 of 8
Shields
4 of 8
Weapons
3 of 4
Crew
3 of 4

Getting started

Three steps to your first match

01

Own FTL on Steam

The client runs on top of your own installation. Sign in with Steam and we verify the licence — nothing is redistributed, nothing is cracked.

02

Install the client

One download for Windows, macOS or Linux. It sits beside FTL, leaves your save files alone and can be removed in a single click.

03

Queue up

Pick a region, pick a ship, press Find Match. Placement puts you on the ladder inside ten games.

The AI never learned.Your opponent will.

Download the client, sign in with Steam and take your first ranked match. Placement is ten games. The ladder is waiting.